Expert Network Engineer

1 Month ago • All levels

Job Summary

Job Description

The Expert Network Engineer will be crucial in developing the online server infrastructure for Project Sirius, a multiplayer game set in The Witcher universe. Responsibilities include collaborating with programmers and designers to optimize game features for the best player experience, implementing and supporting new network features like replication systems, establishing network programming patterns, and maintaining servers on multiple platforms. The engineer will optimize server usage, work with infrastructure teams for matchmaking, and ensure optimal resource utilization.
Must have:
  • Experience with networked, real-time, multiplayer games.
  • Excellent C++ skills.
  • Familiarity with game scripting languages.
  • Experience in a cross-disciplinary environment.
  • Deep understanding of game networking concepts.
Good to have:
  • Experience with cloud providers and Docker containerization.
  • Commercial experience shipping games on multiple platforms.
  • Knowledge of Linux development and optimizations.
Perks:
  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • 401K with employer matching.
  • Gym Membership Reimbursement.
  • Flexible working hours.
  • Trainings, lectures and courses.
  • Merch — gifts and swag!
  • A welcome pack filled with goodies.
  • Dog-friendly office.
  • Truly international working environment.

Job Details

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for an Expert Network Engineer who will play a pivotal role in shaping the online server infrastructure for Project Sirius -  an original video game combining beloved aspects of The Witcher world with immersive multiplayer gameplay.

We are seeking a seasoned professional who can bring extensive experience in network engineering to enhance the multiplayer aspects of our game. Your contributions will directly play a critical role in providing our players the best gameplay experiences.

Responsibilities:

  • Work with gameplay programmers and designers to help ensure that all game features are functional and optimized for the best player experience on clients and servers.  
  • Proactively identify, implement, and support new network features in the game and engine, such as replication systems, client and server replays, and novel features to be shared across projects.
  • Help guide and establish network programming patterns for other developers to follow.
  • Maintain and support listen and dedicated servers on multiple platforms, including Linux and Windows.  
  • Optimize dedicated and listen server usage for bandwidth, latency and overall network usage as well as ensuring optimal cpu and memory usage. 
  • Work closely with infrastructure teams across the organization to drive the implementation and feedback for matchmaking, server orchestration, containerization, and session scalability.

Qualifications

  • networked in-engine, realtime, multiplayer experience, with a proven track record of shipping networked multiplayer games utilizing the Unreal Engine.
  • Excellent C++ skills, and familiarity with game scripting languages like Blueprint.
  • Familiarity with various potential scripting languages used in server orchestration and usage, like Lua, Python, etc.
  • Experience in a cross-disciplinary development environment.
  • Deep understanding of game networking concepts and trade offs required for cooperative multiplayer games..
  • Self-motivated, strong work ethic, and able to work independently.
  • Curiosity, kindness, and a positive and professional can-do attitude.

Nice to haves:

  • Experience with interfacing with various cloud providers, and other online infrastructure systems including Docker containerization.  
  • Commercial experience shipping games on multiple platforms.
  • Knowledge of Linux development and potential Linux specific optimizations.

Additional Information

This job can be hybrid/in-office from Boston or fully remote. 

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

All your information will be kept confidential according to EEO guidelines.

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About The Company

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (On-Site)

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