Senior Environment Artist - Levels

2 Months ago • 4-8 Years • Level Design

Job Summary

Job Description

SkyBox Labs seeks a Senior Environment Artist to contribute to Destiny 2's immersive worlds. Collaborating with various teams, you'll build engine-driven environments, from initial concept to polished in-game assets. Responsibilities include world layout design (organic and hard-surface elements), in-engine refinement of level layouts, composition, storytelling, and optimization within a proprietary pipeline. You'll work directly with level designers to enhance player experience and ensure performance goals are met. The role demands strong world-building experience, level art design skills, proficiency in 3ds Max or Maya, excellent communication, and problem-solving abilities.
Must have:
  • Extensive world-building experience
  • Strong level art & design sensibilities
  • Expert proficiency in 3ds Max or Maya
  • Excellent communication & collaboration skills
  • Organized & adaptable, strong time management
  • Problem-solving mindset
Good to have:
  • Understanding of lighting, FX
  • Asset modeling experience
  • Familiarity with Perforce, Jira, Shotgrid

Job Details

Who is SkyBox Labs?

Recognized as one of BC's Top Employers (2025), SkyBox Labs is a game development studio that works on some of the world’s most iconic games. The studio is currently co-developing Halo Infinite, working on projects in the Minecraft universe, supporting the dev team at Bungie on Destiny, supporting development of Fallout 76, and working on original IP. Since our inception in 2011, SkyBox Labs has evolved from a group of 8 people to a team of over 250+ Engineers, Artists, Animators, Designers, Producers, and more! Join us in our Burnaby studio, or have the opportunity to work remotely within Canada for certain designated projects.

Interested? Let’s talk about what we’re hiring for:
SkyBox Labs is looking for a Senior Environment Artist to join our team and contribute to the immersive worlds of Destiny 2. This role offers the opportunity to work closely with multiple teams of skilled and talented individuals to shape compelling game spaces. Your focus will be on engine-driven world-building, owning your space from ideation to the finished level, placing pre-made assets, and utilizing your creative power to bring vibrant environments to life.

If you’re passionate about crafting incredible worlds and want to play a key role in shaping the rich world of Destiny 2, we’d love to hear from you! 

A Snapshot of Your Role:

    • Work closely with designers, artists, and other disciplines to craft immersive spaces that align with gameplay and narrative needs
    • Build world layouts using a mix of organic and hard surface elements 
    • Own your space from ideation all the way to fully realized, living environment
    • Work directly in-engine to refine level layouts, composition, and environmental storytelling
    • Optimize and problem-solve within a proprietary pipeline, ensuring performance goals are met without sacrificing quality
    • Collaborate with level designers to ensure world layouts enhance the player experience

Sound Like You? Here’s What We’re Looking For:

    • Extensive world-building experience in a game engine
    • Strong level art and design sensibilities, with a track record of working alongside designers to build gameplay-ready spaces
    • Expert proficiency in 3ds Max or Maya
    • Excellent communication and collaboration skills to work effectively across teams
    • Organized and adaptable, with strong time management skills
    • Problem-solving mindset with the ability to learn new tools and workflows
    • A portfolio showcasing environmental storytelling, creativity, and technical skill

    • Nice-to-Haves:
    • Understanding of lighting, FX, or other disciplines 
    • Asset modeling experience 
    • Familiarity with Perforce, Jira, and Shotgrid
Our commitment to you:

SkyBox Labs is proud to be an equal opportunity employer, committed to developing and maintaining a diverse workforce. You’ll join a collaborative, inclusive culture. One where we succeed together – across the desk and around Canada. Where like-minded people work naturally together to achieve great things (and games!).

Only candidates who reside in Canada or are willing to relocate will be considered for this role. Additionally, although we appreciate all interest, only those candidates selected for an interview will be contacted. 

Similar Jobs

Ubisoft - Technical Director, Animation

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
1 Month ago
ZeniMax Media - Senior Narrative Animator

ZeniMax Media

Cockeysville, Maryland, United States (Remote)
1 Month ago
Lakshya Digital - QC Artist

Lakshya Digital

Haryana, India (On-Site)
2 Months ago
Lockwood - 3D Generalist

Lockwood

Royal Leamington Spa, England, United Kingdom (On-Site)
1 Month ago
Tamatem Games - 3D Artist Intern

Tamatem Games

Amman, Amman Governorate, Jordan (On-Site)
2 Months ago
Handy Games - Level Designer

Handy Games

Giebelstadt, Bavaria, Germany (On-Site)
3 Months ago
Amanotes - Level Design (New Games - Hybrid Casual Games)

Amanotes

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
4 Months ago
Owlcat Games - Senior Level Designer (Gameplay/Mechanics)

Owlcat Games

Nicosia, Nicosia, Cyprus (Hybrid)
1 Month ago
Activision - Lead Mission Designer

Activision

Wisconsin, United States (Hybrid)
1 Month ago
Ubisoft - Level Designer

Ubisoft

Taguig, Metro Manila, Philippines (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

SmileGate - Sandbox Effects Artist

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
1 Month ago
Ice fall interactive - Environment Artist

Ice fall interactive

Nelson, British Columbia, Canada (On-Site)
1 Month ago
Room 8 Studio - Realistic 3D Hard Surface Artist, Middle / Senior

Room 8 Studio

Bulgaria (On-Site)
5 Months ago
ZiMAD - Graphic Designer

ZiMAD

(Remote)
3 Months ago
Airlab Inc  - Level Designer

Airlab Inc

Quebec, Canada (On-Site)
2 Months ago
Ubisoft - Lead FX Artist

Ubisoft

Montpellier, Occitanie, France (On-Site)
2 Months ago
Gunzilla - Lead VFX Artist

Gunzilla

Frankfurt Am Main, Hessen, Germany (On-Site)
1 Month ago
Ubisoft - Technical Artist World

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
2 Months ago
lucas films - Effects Technical Director

lucas films

Vancouver, British Columbia, Canada (Hybrid)
1 Month ago
Werplay - 3D Modeller

Werplay

Islamabad, Islamabad Capital Territory, Pakistan (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Canada

Google - Software Developer III, Mobile (iOS), Google Home

Google

Waterloo, Ontario, Canada (On-Site)
1 Month ago
DraftKings - Associate Delivery Manager, PDO

DraftKings

Canada (Remote)
1 Month ago
Ubisoft - Senior Rigger

Ubisoft

Montreal, Quebec, Canada (Hybrid)
2 Months ago
Google - Principal Strategic Security Consultant

Google

Alberta, Canada (Remote)
1 Month ago
Snowed In Studios - Senior Generalist Programmer

Snowed In Studios

Quebec, Canada (Remote)
2 Months ago
Epic Games - Technical Animation Artist

Epic Games

Vancouver, British Columbia, Canada (On-Site)
1 Month ago
Obsidian Entertainment - Engine Programmer (Staff/Senior)

Obsidian Entertainment

Canada (On-Site)
9 Months ago
Survay Monkey - Customer Success Manager I

Survay Monkey

Ottawa, Ontario, Canada (Hybrid)
1 Month ago
NVIDIA - Senior Manager, Device and Modeling

NVIDIA

Canada (Hybrid)
2 Months ago
Rackspace Technology - Principal MLOps Engineer

Rackspace Technology

Toronto, Ontario, Canada (Remote)
2 Months ago

Get notifed when new similar jobs are uploaded

Level Design Jobs

RoofStack - Level Designer

RoofStack

İstanbul, İstanbul, Türkiye (On-Site)
3 Months ago
Ubisoft - Lead Quest Designer

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (Hybrid)
2 Months ago
Activision - Expert Level Designer - Single Player

Activision

Guildford, England, United Kingdom (Hybrid)
2 Months ago
Techland - Senior Level Artist

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Months ago
Limit Break - Level Designer

Limit Break

Tokyo, Japan (On-Site)
10 Months ago
Amber - 3D Level Designer (Project Based)

Amber

(Remote)
2 Months ago
Techland - Senior Level Designer

Techland

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)
5 Months ago
Build A Rocket Boy - Level Designer (UGC)

Build A Rocket Boy

Edinburgh, Scotland, United Kingdom (Hybrid)
4 Months ago
AGBO - Level Designer

AGBO

Raleigh, North Carolina, United States (On-Site)
1 Month ago
Sony Interactive Entertainment - Environment Artist

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

OSZAR »