Environment Artist

3 Months ago • 5 Years + • Technical Art • $45,000 PA - $80,000 PA

Job Summary

Job Description

The Environment Artist at Dimensional Ink Games (DIG), a Daybreak Game Company studio, is responsible for creating and modeling efficient game structures and objects. Responsibilities include modeling in Maya and ZBrush, texturing using Photoshop, Maya, ZBrush, and next-gen tools, optimizing assets for memory and CPU constraints, collaborating with engineers and designers, and maintaining visual consistency across the game world. The ideal candidate possesses proficiency in Maya, ZBrush, Photoshop, and a PBR/shader system, experience with terrain texturing, a strong understanding of lighting and composition, and a portfolio showcasing exceptional 2D and 3D skills. The role requires a strong work ethic, excellent communication, and the ability to meet deadlines while maintaining quality.
Must have:
  • Proficient in Maya, ZBrush, Photoshop
  • Experience with PBR/Shader systems
  • Game ready mesh and texture creation
  • Understanding of memory/CPU constraints
  • AAA game shipping experience
Good to have:
  • Substance Designer/Quixel experience
  • Experience with proprietary tools

Job Details

Position Title: Artist , Environment

Studio/Department: Dimensional Ink Games/Live Development

Employee Type: Full Time, Regular

Location:Austin, TX / Remote (Daybreak Approved Remote Locations (CA, WA, TX, NY)

Salary Range: $45,000 - $80,000, pay may vary on location.

ABOUT OUR STUDIO

Dimensional Ink Games (DIG) is a Daybreak Game Company studio located in northwest Austin with a view of rolling hillsides. Our studio is centered around bringing comic adventures to life. You own your destiny in our games, and in your career here. We are a team that believes in passionately working towards our goals. Our core goal is developing DC Universe Online, and we plan to continue making it one of the best superhero video games available. We are building teams as diverse as our ideas, and you are invited to join in the adventure with us as we explore new worlds and characters year-round!

THE OPPORTUNITY

The Artist, Environment is responsible for creating and modeling of efficient structures and objects for games and working with art team to maintain consistency through the game world in the Live Development Department at Austin, TX reporting to the Executive Producer, this position will be responsible for:

  • Modeling of efficient structures, and objects using Maya and ZBrush.
    • Taking maps from empty/grey environments to fully populated and polished zones
    • Creation and application of textures using Photoshop, Maya, Zbrush, and current next gen tools.
    • Quickly adapt to and use proprietary tools and programs.
    • Work alongside engineers to fix and optimize the tools to art pipeline when needed.
    • Working with UE4 on content development
    • Work with Art team to maintain consistency through the game world
    • Work with the Design team to ensure game flow is optimal around assets
    • Self-motivated, with the ability to critique your own work for improvement and an autonomous work ethic.

What craft expertise you’ll have:

  • Highly Proficient in Maya and Photoshop.
    • Proficient in working with a Physically Based Rendering/Shader system
    • Proficient with a texture generation software (Substance Designer/Quixel)
    • Highly Proficient in ZBrush, including clean, optimized game ready meshes, and textures.
    • Experience with terrain and terrain textures
    • Understanding of memory/cpu constraints and how they affect asset creation.
    • Technical understanding of lighting and composition in an environment
    • Traditional art background, including color theory, composition, and lighting.
    • Strong communication skills and professional work ethics
    • Goal oriented focus with the ability to meet strict deadlines while maintaining quality.
    • Ability to quickly learn and implement complex pipelines and systems.
    • Exceptional portfolio demonstrating a proficiency in 2D and 3D art
    • Skilled in translating concept into environments, and expand on ideas presented

Other Criteria

  • Years of Experience, Education, and/or Certification…
    • Bachelor’s degree or equivalent education/experience as an Environment Artist.
    • 5 years of experience in game development generating environments using Maya and ZBrush.
    • Shipped at least one AAA product as an Environment Artist.

We invite you to get in the game with us and help us make exciting experiences!

ABOUT OUR COMPANY

Daybreak Game Company LLC is a recognized worldwide leader in massively multiplayer online games. Best known for blockbuster hits and franchises such as DC Universe™ Online, PlanetSide®, EverQuest®, and Dungeons and Dragons Online®, Daybreak creates, develops, and provides compelling online entertainment for millions of gamers worldwide. We are the game publisher for Darkpaw Studios, Rogue Planet Gaming Studio, Dimensional Ink Games, and Standing Stone Games. To top it off, we are making games in three of the coolest cities in the United States: San Diego, Austin, and Boston. We make games that bring people together and build lasting communities and are totally devoted to delivering the ultimate gaming experience! Find out more about our company at www.daybreakgames.com.

Be Aware of Fraudulent Recruiting Activities
Daybreak Game Company will never ask applicants for social security numbers, date of birth, bank account information or other sensitive information in job applications. Additionally, our recruiters do not communicate with applicants through free e-mail accounts (Gmail, Yahoo, Hotmail) or through online messaging apps (WhatsApp, Hangouts). We will never ask applicants to provide payment during the hiring process or extend an offer without conducting a phone, live video or in-person interview. Please contact Daybreak Game Company’s People & Culture team at [email protected] if you encounter a recruiter or see a job opportunity that seems suspicious.

**Daybreak Game Company, LLC. is an Equal Opportunity Employer, committed to Diversity in the workplace.**

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Exploring the cosmos of gaming, where every player becomes a space-faring hero.

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San Diego, California, United States (Remote)

San Diego, California, United States (Remote)

San Diego, California, United States (Hybrid)

San Diego, California, United States (Hybrid)

California, United States (Remote)

California, United States (Remote)

San Diego, California, United States (Hybrid)

San Diego, California, United States (Hybrid)

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