3D Game Effects Artist

4 Months ago • All levels • 3D Art

Job Summary

Job Description

The 3D Game Effects Artist position in Shenzhen is a full-time role requiring proficiency in Unity and ideally Unreal Engine 4. Responsibilities include designing and creating visual effects for characters, scenes, and UI elements within games. The ideal candidate will collaborate with programmers, ensuring seamless integration and optimization of effects. Experience with MOBA projects is highly valued, demonstrating a strong understanding of skill effects and character showcases. Proficiency in Photoshop and After Effects is also essential for creating necessary textures and assets. The role requires a strong understanding of visual rhythm and a creative flair for casual game styles.
Must have:
  • Proficient in Unity, ideally UE4
  • MOBA experience preferred
  • Skill in PS, AE for texture creation
  • Strong understanding of casual game style

Job Details

3D游戏特效师
深圳
全职
美术类
职位描述
1、为游戏内角色、场景、UI等设计制作特效,并跟进调优输出效果; 2、负责与程序对接,协调和推动特效动画在游戏内的最终最优实现;
职位要求
1、精通Unity引擎,熟练运用粒子系统,制作特效;参与过Moba项目优先,熟悉理解技能制作与角色展示效果 2、熟练PS、AE等软件,为特效制作所需贴图素材; 3、熟练掌握unity引擎 能使用UE4制作特效; 4、对休闲风格有较好的掌控,节奏感强,富有创造力; 核心要求: 1、熟练掌握unity引擎 能使用UE4制作特效; 2、参与过moba项目优先,熟悉理解技能制作与角色展示效果

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About The Company

Shenzhen, Guangdong Province, China (On-Site)

Shenzhen, Guangdong Province, China (On-Site)

Beijing, China (On-Site)

Shenzhen, Guangdong Province, China (On-Site)

Shenzhen, Guangdong Province, China (On-Site)

Shenzhen, Guangdong Province, China (On-Site)

Shenzhen, Guangdong Province, China (On-Site)

Shenzhen, Guangdong Province, China (On-Site)

Shenzhen, Guangdong Province, China (On-Site)

Shenzhen, Guangdong Province, China (On-Site)

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